Today 2 February 2022 and I am here with Lol patch notes. Here is League Of Legends, Lol 12.3 Patch notes.
LoL 12.3 Patch Notes
Champions
Ahri
"Ahri has a unique identity as a highly mobile mage assassin, and that identity has changed for the worse in the intervening years. The champion has been revamped. His base attributes and all abilities have been updated."
Base qualifications
Passive - Essence Thief
Updated - Mowing minions and slaying monsters grants Ahri an Essence Fragment. After collecting 9 essence shards, Ahri consumes them to heal 40-120 (+25% ROI) Health. If Ahri defeats an enemy champion within 3 seconds of dealing damage to them, she feasts on her essence, recovering 80-200 (+35% ROI) Health.
Q - Deceiving Sphere
W - Fox Fire
E - Seductive Kiss
R - Spirit Attack
Akshan
Passive - Dirty Fight
Amumu
Base qualifications
E - Nervous Breakdown
Brand
Passive - Flame
R - Volkan
Caitlyn
Base qualifications
Q - Piltover Weapon
Corki
Passive - Hextech Ammunition
LeBlanc
W - Hit and run
Lilia
R - Rumble Rumble
Nami
Passive - Wild Waves
Quinn
W - Sharp Senses
R - Air Attack
Senna
Passive - Forgiveness
Twisted Fate
Q - Koz: Death
E - Luck Deck
Zeri
Base qualifications
Normal attack
Lightning Explosion
Fixed Errors
- Zeri now jumps over Trundle's E - Pillar of Ice with her E - Spark Stream ability and slides over Anivia's W - Ice Wall ability.
- Fixed an issue where the Q - Scan ability would not trigger the hit effects of Runaan's Whirlwind if Zeri turned around while being hit by projectiles.
- Fixed an issue where some visual effects would not play properly after Zeri reconnected to the game.
Goods
Ilahsindiren
Divinity (Ornn's Masterpiece)
OFFENSIVE POWER 55 ⇒ 60
Kanichen
Unending Hunger (Ornn's Masterpiece Item)
OFFENSIVE POWER 60 ⇒ 70
Triple Force
UPDATED - TRIPLE BLOW (DIRECTED AT CHAMPIONS OR CONSTRUCTS): +6% Base SG per charge, +30% up to 5 times ⇒ +4% Base SG per charge, +20% up to 5 times (also applies to Eternal Force)
Sterak's Assurance
UPDATED - HEALTH LOCK (PASSIVE): Whenever you take damage that reduces your maximum health below 30%, you gain a shield that absorbs 100 damage (+ an amount equal to [8% for melee/4.8% for ranged champions] of your maximum health per Bloodlust charge) for 4 seconds ⇒ You gain a shield equal to 75% of your bonus health, which diminishes and disappears in 3.75 seconds.
Dance of Death
UPDATED - COUNTER (PASSIVE): Restores 15% of maximum health on a kill or assist ⇒ If a champion you damage is slain within 3 seconds, heals an amount equal to 175% of the additional SG (no other changes)
The Mouth of Malmortius
UPDATED - LIFEBUOY (PASSIVE) Provides 12% Absolute Exploit until the end of combat (i.e. when you have not dealt or taken damage in the last 3 seconds) whenLifebolt activates.
Sword of the Ruined King
UPDATED - MOUTHOF FOG (PASSIVE) Basic attacks deal damage equivalent to 10% of the target's current health (6% for ranged champions) ⇒ Physical damage equivalent to 12% of the target's current health (8% for ranged champions)(no other changes)
Black Axe
SKILL SPEED 25 ⇒ 30
Wild Hydra
OFFENSIVE POWER 65 ⇒ 70
Hearthbinder's Axe
MERGER FEE 450 Gold ⇒ 350 Gold
Magician
OFFENSIVE POWER 20 ⇒ 25
Turbo Chemical Tank
UPDATED - FUEL REFUELLING (PASSIVE) ADDITIONAL DAMAGE: Your first basic attack after reaching 100% charge deals magic damage to all nearby enemies, dealing 25% more damage to minions and 175% more damage to monsters ⇒ 30% more damage to minions and 200% more damage to monsters
12.3 Costumes coming soon with Patch Notes
Crystal Rose Akshan
Crystal Rose Janna
Crystal Rose Elise
